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NVAPI Reference: structNV__VIEW__TARGET__INFO

NV_VIEW_TARGET_INFO Struct Reference
[Display Control API Defines, Structs, Enums]

#include <nvapi.h>


Data Fields

NvU32 version
NvU32 count
struct {
   NvU32   deviceMask
   NvU32   sourceId
   NvU32   bPrimary:1
   NvU32   bInterlaced:1
   NvU32   bGDIPrimary:1
target [NVAPI_MAX_VIEW_TARGET]


Detailed Description

Used in NvAPI_SetView() and NvAPI_GetView()

Field Documentation

(IN) structure version

(IN) target count

(IN/OUT) device mask

(OUT) Indicates if this is the GPU's primary view target. This is not the desktop GDI primary. NvAPI_SetView automatically selects the first target in NV_VIEW_TARGET_INFO index 0 as the GPU's primary view.

(IN/OUT) Indicates if the timing being used on this monitor is interlaced.

(IN/OUT) Indicates if this is the desktop GDI primary.

struct { ... } NV_VIEW_TARGET_INFO::target[NVAPI_MAX_VIEW_TARGET]


The documentation for this struct was generated from the following file:

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